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Since 2003, I've worked as an environment artist in PC, console and mobile development, at Electronic Arts Blackbox, Next Level Games, Slant Six Games and Fathom Interactive.
Now I'm Art Director at Phoenix Labs working on the cozy farm-sim Fae Farm, and the cross-platform action RPG Dauntless .
Shipped titles include:
Console/AAA:
Fae Farm
Dauntless
Resident Evil: Operation Raccoon City
Captain America: Super Soldier
SOCOM: Confrontation
Need For Speed: ProStreet
Need For Speed: Carbon
Skate
Need For Speed: Most Wanted
Need For Speed: Underground 2
James Bond: Everything Or Nothing
Indie/Mobile:
Sky Punks
The Bowling Dead
Max's Pirate Planet
Galactic Reign